I'm a 3D Artist from New Zealand, mostly a generalist but with my most recent specialties being in Crowds, Pipeline Dev, Rigging, and Previs.
Background
I have always had an interest in all variety of visual storytelling media, whether it be photography, film, or video games. I completed my Bachelor's Degree in Computer Animation via Full Sail University in November of 2012. I spent 4 years as a 3D Story Artist on the "Thunderbirds Are Go" children's television series, before
Now I’ve been at Wētā FX since 2019 and have settled into the Crowds department, where I’m able to leverage my hybrid creative/technical skillset. I’ve also been loaned to other departments as needed when workloads have fluctuated, namely to Mocap R&D to assist in Pipeline Dev tasks, and to Previs to work on shots.